MediaSlotPlacementInput
One image bound for one of a channel's slots.
input MediaSlotPlacementInput {
imageId: ID!
position: Int!
}
Fields
MediaSlotPlacementInput.imageId ● ID! non-null scalar common
The image to place in this slot.
MediaSlotPlacementInput.position ● Int! non-null scalar common
The slot, 1 being the hero.